· Updated
Your heroes now share a home, the weather changes as you travel, and the road has grown more dangerous.
Come home. Enter your personal home through Lodgings beside the Lantern’s Rest checkpoint, or press B while exploring. Keep items in an account vault, display your trophies, and step through the lounge’s wilderness gateway to land of your own, where crops grow even while you are offline.
Visit Siltwake Reach. The ferry approach in Mosswater leads to a river adventure for levels 21–22, with the Bellglass Archive and the Drowned Bellkeeper beyond it.
Read the sky and the ground. Weather now moves across the land, and Arc Bolt and Frost Nova grow stronger in storms and snow. Climb ledges and take stairs to new heights. In the wilderness, watch for signs of approaching travelers, friendly or not.
Mind your wounds and gear. Heavy hits wound the body part they strike, and a crippled part slows you until healing or rest mends it. Weapons and armor now wear with use; repair them at a smith or with a repair kit.
Grow and remember. Every hero now has five exploration skills, including one from their ancestry and one from their class. New scrolls and bombs, such as Fireball and Lava Bomb, work for every class. Some travelers you rescue will visit your home as their story moves on.
May your lantern last the journey.