Read the world
Follow wilderness trails, step into mines and ruins, and descend through twenty-five dungeon depths. Further out lie Gloamwood and Ravencourt Manor, the Sunscour desert, and Hell beneath the Redstone War Fort.
ABOUT THE GAME
Follow the lights. Find the missing.
THE NINE WATCHLIGHTS
Adventurers followed the Hollow Star underground. Their families are still waiting. At Lantern’s Rest, Mara keeps a light for every overdue group.
Your journey begins on the roads above the vaults: rekindle the watchlights, recover the missing travelers’ accounts, and follow their trail beneath the world.
No Map Home is a free cooperative browser fantasy RPG, drawn in ink and watercolour. Towns and wilderness are shared; dungeons, ruins, and mines are private expeditions for one hero or a party. The map takes shape as you travel, and one day and night pass over all of it, the same for every hero.
Exploration draws on roguelikes, but movement is real-time and the world does not wait for turns. Defeat returns you to a checkpoint with your progression intact. Read about guest saves and the public preview.

Lantern’s Rest is a place to trade, prepare, and hear from those still waiting for missing adventurers.
Follow wilderness trails, step into mines and ruins, and descend through twenty-five dungeon depths. Further out lie Gloamwood and Ravencourt Manor, the Sunscour desert, and Hell beneath the Redstone War Fort.
Choose from eight classes. Learn abilities, find equipment, gather ingredients, and return to a haven to prepare for the next road.
Basic attacks share a two-second heartbeat. Time your abilities and defenses, ready the next ability while one prepares, and move clear of marked attacks.
One day passes over the whole world. Kindle your lantern for a short blessing, or cover it to slip past enemies in the dark. Some visitors come only at night.
Join friends in a party of up to eight and open sites that only a party can unlock. Or hire a healer, ranger or defender from the Mercenaries’ Guild.
Return through your base portal to a home shared by all your heroes. Store treasures, open new rooms, and grow crops in a private wilderness. Parties gather in a Company Hall.