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No Map HomeA field journal of the unknownPlay as Guest

ABOUT THE GAME

Press kit

Follow the lights. Find the missing.

FOR PRESS & CREATORS

No Map Home press kit

No Map Home is a free cooperative fantasy RPG that runs in a web browser. Adventurers vanished beneath the world, and their families are still waiting. Cross a shared wilderness drawn in ink and watercolour, descend twenty-five dungeon depths alone or in a party of up to eight, and bring the missing home.

Download press kit ZIP · 79 MBPlay in your browserEmail the press contact

Screenshots, the gameplay loop and clips, logos, key art, the fact sheet and descriptions; the trailer is a separate download below. Updated .

A mage and a hired dwarf defender facing an orc, both listed in the party panel
Combat

A sword for hire

Hire a mercenary from the guild in Lantern’s Rest. It fights beside you, takes a place in your party and a share of what you earn.

Fact sheet

TitleNo Map Home
Developer and publisherOlav Botterli
Websitehttps://www.nomaphome.com
StatusPublic preview, in active development
First public previewSeptember 21, 2026
Latest updateNovember 2026: the Mercenaries’ Guild, day and night, Gloamwood, the Sunscour desert, Hell and a watercolour map
PriceFree to play; no real-money purchases or subscriptions
PlatformWeb browser on computers, tablets and phones; no installation
ControlsKeyboard and mouse, or touch
GenreCooperative fantasy RPG, exploration, dungeon crawler
PlayersA shared world; play alone or in a party of up to eight
LanguageEnglish
Press contactnomaphome@webgrid.com

Download fact sheet TXT · 4 KB

Descriptions

Ready to paste into an article, store page or video description.

Short · about 50 words

No Map Home is a free cooperative fantasy RPG that runs in a web browser. Adventurers vanished beneath the world, and their families are still waiting. Cross a shared wilderness drawn in ink and watercolour, descend twenty-five dungeon depths alone or in a party of up to eight, and bring the missing home.

Long · about 160 words

No Map Home is a free cooperative fantasy RPG played in a web browser, with no download or account needed to begin. Groups of adventurers followed the Hollow Star underground and never came home; at Lantern’s Rest, Mara keeps a light burning for each of them. Players choose one of eight classes, rekindle the Nine Watchlights, explore twenty-one wilderness regions and the realms beyond them, and descend through twenty-five dungeon depths, alone or in a party of up to eight. The world runs in real time: basic attacks land on a shared two-second heartbeat while players time abilities, defenses and movement. One day passes over the whole world, and at night a covered lantern hides a hero while an open one draws hunters. Heroes share a home with every character on their account, grow crops and build in a private wilderness, and can hire a mercenary from the guild. Defeat returns a hero to a checkpoint with their progress intact.

Download descriptions TXT · 2 KB

Key features

  • Free in the browser. Start as a guest; from level 2 the guest is kept, and registering during play keeps the hero for good.
  • Eight classes, each with a branching ability tree and its own defense.
  • Real-time combat on a shared two-second heartbeat. Ready your next ability while the current one prepares.
  • A world drawn in ink and watercolour and revealed as you travel: twenty-one wilderness regions, twenty-five dungeon depths, Gloamwood, the Sunscour desert and Hell.
  • One shared day over the whole world. Kindle your lantern for a short blessing, or cover it to slip past enemies in the dark.
  • Parties of up to eight, join links, and sites that open only for a party. Hire a support, ranger or defender mercenary from the guild.
  • A home for all your heroes: rooms, a vault and a trophy gallery, plus a private wilderness with crops, buildings and visiting traders.
  • No permadeath. Defeat returns you to a checkpoint with your levels, abilities and items.

Latest update · November 2026

  • The Mercenaries’ Guild in Lantern’s Rest: complete the Guild’s Proving, then hire one of nine mercenaries to fight beside you.
  • Day and night: one shared hour-long day. Kindle your lantern for a blessing, or cover it to hide in the dark.
  • Three new realms: Gloamwood and Ravencourt Manor (levels 29–40), the Sunscour desert (35–50), and Hell beneath the Redstone War Fort (43–44).
  • Ready an ability while another is preparing, and see the marks a fight leaves on the ground.
  • Quests, contracts, escorts and treasure pay more gold at higher levels.
  • The map is now painted in watercolour washes beneath the ink lines.

Read what’s new, with screenshots

Videos

No Map Home trailer · 1:09 · with music. A free cooperative fantasy RPG in the browser: real-time fights, eight classes, a mercenary at your side, night and the lantern, homes, and the new realms of Gloamwood, the Sunscour and Hell. Music: “Call To Adventure” by Scott Buckley, CC BY 4.0 (scottbuckley.com.au). Download MP4 1920 × 1080 · 44 MB
No Map Home gameplay loop · 0:28 · no sound. Recorded play at normal speed: the Emberwing dragon in Lantern March, a lantern kindled on a night road, the Stoneback troll, a hired mercenary in Gloamwood, Hell, the deep dungeon and a demon invasion gate. Download WebM 1280 × 720 · 2.8 MB
Combat · 0:07 · no sound. A Mage steps out of the Stoneback troll’s marked earthquake, then brings it down with Arc Bolt, Storm Lance and Blizzard. Download WebM 1280 × 720 · 922 KB
Night and the lantern · 0:08 · no sound. A hero walks a Greenweald road on a clear night and kindles the lantern. Download WebM 1280 × 720 · 716 KB
A mercenary at your side · 0:10 · no sound. A Mage and a hired dwarf defender fight Gloam hounds in Gloamwood. The defender answers Guard me, and the Mage readies the next ability while another prepares. Download WebM 1280 × 720 · 704 KB
Your private wilderness · 0:08 · no sound. A hero leaves the meadow road of a private wilderness in the rain and walks along its planted beds. Download WebM 1280 × 720 · 1.2 MB

Screenshots

23 screenshots. Each opens as a 1920 × 1080 PNG; the ZIP holds them all.

Screenshots and videos are captures of the game running isolated test worlds: the fixtures place the hero, prepare equipment and encounters, and mark routes as explored. Terrain, creatures and combat follow the game’s ordinary content and rules. Nothing is painted over or retouched.

Logo and art

Using these materials

Use these screenshots, videos, logos and key art in articles, videos, streams and reviews about No Map Home. Please identify the game as No Map Home, do not alter the wordmark, and do not suggest that the developer endorses your work.

Credit: No Map Home by Olav Botterli

Contact

Press and creators
nomaphome@webgrid.com
Website
www.nomaphome.com
News
Bulletins and what’s new
Questions about play
FAQ and the game guide